Monday, December 22, 2008

The Voice of Pikachu


Like all good Barrens chat channels, we rarely talk about Warcraft, and spend a lot more time analyzing what I did to your mom last night or the merits of Chuck Norris.

Here's a good one. Ever wonder what the person who did the voice of Pikachu looked like? Neither did I, but someone sent me this link and it's pretty funny watching a that sound come out of a grown woman. Enjoy!


Camp Taurajo, just a little south of Barrens chat

Friday, October 31, 2008

One Might Think....


With so much happening in the World of Warcraft, one might think I'd be tempted to just stay there and ignore the outside world...

...and you might be right.

Let's take a moment to review what's going on, shall we?

First, there seems to be a pretty big election coming up next week. I don't even want to start with what side of the fence everyone comes down on and why. All I can say is that everyone needs to stop drinking the cool-aid.

Second, the world is completely filled with idiots. Maybe this is bigger than my first point or even directly related to it, I don't know. It's probably common knowledge. I awoke to it recently, not because of any deep-seated revelation, but rather a sudden dawning. Guess I'm getting more cynical in my old age. I used to think that 90% of the people in the world were just "asleep at the wheel". Now I think that they're just complete morons. I'd go into my reasoning for this, but it would take too long and 90% of you wouldn't get it anyway.

Third, it's Halloween (Happy Halloween, btw). This means I'll be spending my evening trudging up and down neighborhoods with my kids while tons of soccer moms dressed like she-devils gallivant, trying to keep my eyes from bulging out and getting smacked by my wife. It's a trying time for any married male.

Fourth, there is nothing good on TV. I mean it. I'm so disappointed in the fall line-ups that I've taken to watching old reruns of House and NCIS (Abbey is hot). Even Heroes sucks. How disappointing is that?

Fifth, we're gearing up for Christmas here. Yep, that means I'll either spend the next 2 months watching the kids while the wife goes shopping, or I'll be along for the ride watching the kids while we go shopping with the wife. Joy.

Sixth, work is heating up. When other groups tend to be slowing down at the end of the year, my department is always busier. Why? Probably because everyone else is slow and has nothing better to do than to dump work on us.

That's about all I can think of at the moment.... My cynic seems to be either lightening up or slowing down.

At any rate, have a Happy Halloween and a safe one!


Camp Taurajo, just a little south of Barrens chat

Tuesday, September 30, 2008

Long Time, No Bloggy


Since you last heard from me, my little ol' rogue is now 56, the priest is 64, and the pally is languishing at the Sunwell (at least until the expansion).

I've not been blogging because there is so very little to actually blog about. Sure, I could try to play keep-up with the fast and furious changes happening before Wrath, but why bother? It changes faster than I can type.

Bored? Yeah, still am. I left that little guild where I kept my pally because they really never did anything together. Never believe them when they advertise that they instance all the time. They lie.

I actually formed my own guild with some friends. We were all in another small guild together, but our guildmaster has since left/quit/gone-on-hiatus and no one had the ability to invite new people/alts or actually use the guild bank. Wasn't worth the effort of staying, so we formed our own. It's much easier to talk that way and we can actually party with other people. Imagine that! The novelty of it all.


Camp Taurajo, just a little south of Barrens chat

Tuesday, September 9, 2008

Bored, Bored, Bored

I'm not quite this bored yet


Yeah, I gave in.

I "finished" my pally. He's 70, 490 def, and approaching 120% mitigation. He just needs some lovin' via instancing. For that, I'm waiting on the rest of my guild to catch up and want to do it. Soooooo, now I've got a ton of time on my hands.

I tried working on the rogue, and I got him to 41, but I just don't feel it. He bores me to tears. Maybe I'll spec him to subtlety or something more interesting. Combat Swords is very efficient, but is rather boring.

So, failing that, I tried working on my priest and "finish" levelling him. He's sitting at 62 and I really ought to just push on ahead to 70. Again, I'm just not feeling it. He's just not my idea of a good time. Maybe he'll get some love when my guildies get to his level. I'll probably respec him to holy and use him primarily in instancing or grouping.

I tried druid again, but you know how much fun they are to play until you get cat form. It's very similar to visiting the dentist without the benefit of painkiller or insurance. I'll re-visit him later.

Bored, I started another new character. He's a hunter. Yeah, I've got one hunter to 70 already, so what would I possibly need with a second? Beats me. I've been asking myself that same question. I suppose I'm just inspired by the pics of the motorcycles for engineers, so I'm working on this one as an engineer. Lame, but I did really enjoy playing my hunter the first time. We'll see how this one goes, or if he ends up in the delete file too.


Camp Taurajo, just a little south of Barrens chat

From the Nimble Fingers of Ghostcrawler

My favorite dev, Ghostcrawler, had some new and interesting things to relate about Paladins in response to the feedback Bliz has been given.

Here's what she said:
Here are some things we are looking at right now. You may not agree with them all, but I will share them with you in the hopes of making you feel better about your class, and maybe even getting you excited again. I also can't promise they are final because it's still the sort of thing we're wrestling with, and I don't want to disappoint anyone if it doesn't work out or we change our minds. Okay, massive caveats out of the way:

  • We'd like to do something else with Kings. I don't know that a core ability is the answer, but burying it deep in Prot, when Prot warriors would just as soon play with BoSanc, doesn't feel great either.
  • We'd like to mess around with the top 2 tiers of all 3 trees, still encouraging you to cross-spec a little, but making that initial bite into the upper tier more tasty instead of just an icky appetizer to get the what you really want down deeper.
  • I think Beacon of Light is starting to feel pretty good. It may be a little OP right now, but I think we can get it in a good place. (I'm sorry, but I don't know if you have the version I'm talking about or not.)
  • We'd like to get Vengeance back to 3 stacks, because that just feels more fun than 2. I can almost assure you that it won't be at 15% total damage -- that is hugely generous for 5 talent points, and would normally be budgeted at more like 15 talent points. If I had to guess, it will end up at something like 3 talent points for 1 / 2 / 3% that stacks up to 3 times (so 9% at 3 stacks). That is still over-inflated for 3 talent points. I understand that your dps used to depend on Vengeance. We'll just have to buff it in other ways. Death Knights will get the exact same treatment, whatever it ends up being.
  • JotW was changed to support the new party buff system and it needs to keep that role. That is one of the main reasons why a group would want to take a Ret pally over another dps class. I understand your mana was dependent on this ability. We'll just have to buff that in other ways as well. Having too many talents that just lower mana costs feel like a band-aid, so we'd rather not overdo that route. Instead we'd just like to make sure you have enough mana. The new Divine Plea is one mechanic here (it works more like Blood Rage than Evocate now), but it's not the only one.
  • Deep Ret and deep Prot need 1 or 2 more cool talents. We'll carve out room by bundling or just swapping out some of the current talents.

I hope you take this little view into our current thought process in the spirit that it's given. Sometimes we regret talking about stuff that isn't final because it ends up coming back to bite us. But I also thought it wouldn't hurt to cheer you up a little either, so hopefully something I've said will do that.

Beautiful. I'm really hoping these changes help fix some of the bloat that infests all three trees.


Camp Taurajo, just a little south of Barrens chat

Tuesday, September 2, 2008

Paladin Love

Paladins (especially Prot) are about to receive a heaping-helping of love, come 3.02. What am I talking about? I'm talking about me some Blessing of Sanctuary.

Yes, the red-headed step child of Protection Paladins everywhere. This once, much-maligned (and rightfully so) step you HAD to take to get Holy Shield is actually going to be useful in the future. Not only useful, it's going to be freaking amazing!

Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 10 rage, 20 runic power, or 2% of maximum mana.

That's right, boys and girls, BoSanc will actually keep our little blue rage bars juiced. Not only that, but it will help give us a little more raid utility because we can give this pretty little buff to other tanks and have it not only be useful, but very welcome.

I'm looking more forward to Wrath now than ever.


Camp Taurajo, just a little south of Barrens chat

Friday, August 22, 2008

OK, Now What? Part Three

As Robin and my guildleaders pointed out, I missed the point of One-Handed Weapon Specialization entirely. Back to the drawing-board.

*sigh*

Oh, and it's 490 defense, not 415. No clue where I came up with that.


Camp Taurajo, just a little south of Barrens chat

Thursday, August 21, 2008

OK, Now What? Update

Alrighty then. I went ahead with my planned spec changes last night, and even with the loss of Reckoning, my dps did not drop significantly, though my survivability went way up.

At this point, my defense is too high at 421. While this isn't a problem, per se, I'm shooting for fair and balanced stats, so I need to drop this back down to 415, probably by regemming when I get the extra cash and the inclination to do so.

Running Recount, I did notice that on average about 58% of my damage is pure melee and 15% Holy Shield. My Seal/Judgment of Righteousness together only account for about 8%, which surprised me. My shield spike accounts for about as much damage as Seal of Righteousness, or about 5%. Third place went to Ret aura with 10%. So, I can switch to Seal/Judgment of Light or some other Seal/Judgment without feeling I'm losing significant dps, 'cause I'm not. (And when I say significant dps, I'm talking about maybe 10 or so. Prot pally dps is definitely something to sneeze at.)




Camp Taurajo, just a little south of Barrens chat

Wednesday, August 20, 2008

OK, Now What?


So I hit 66 on my Pally last night. I finally got the opportunity to dig some of that armor out of my bank that I've been holding onto for a while (most found with another character--I just kept it. And yes, I really do plan that far in advance.)

I'm sporting 413 defense, just in excess of 9500 armor and 8700 health. Not too shabby for 66 (the Armory apparently isn't completely up-to-date. It still shows 65.) Now I'm starting to see why protection specced Paladins opt out of Reckoning. You honestly get hit so little, that the chances of it proccing are very slim indeed.

So, I'm now looking at re-speccing into more of a "pure" protection build. I dug around and most point to this. That looks more-or-less like what I planned, but there are some differences that have me scratching my head.

In their build, one would forgo Blessing of Kings and Spell Warding in favor of One-Handed Weapon Specialization. I can't figure out why.

Blessing of Kings (BoK) is the most requested buff I have. I use it myself on a regular basis. That extra 10% to all stats is a beautiful thing and comes in handy when you know that you're going to be tanking something where just a little edge is all the difference between an impossible fight and a do-able one.

Spell Warding isn't much, but as Han said, "Short help is better than none, Chewie." That extra 4% less spell damage adds up pretty quickly when fighting multiple casters and bosses.

On the other hand, an extra 5% weapon damage sounds good on paper, but really it's kind of pointless IMHO. Let's face it, pally's don't hold agro with their damage. In fact, my damage is downright pitiful. In the areas like Nagrand, when Horde has the Halaa blessing and I do have the extra 5% damage, honestly I can't tell much of a difference. I mean, I might hit for 125 white damage ordinarily. Now I'm hitting for 131! Woohoo! I'm cooking with gas now, sweetheart!

Really, and for giving up Kings and Spell Warding, I'm not even getting that much. It's really only a 3% boost. So what gives? Hell, I'm probably getting a 3% damage boost from Kings anyway by bumping my stats 10%. Lord knows I'm getting much better mitigation, and isn't that the name of the game for prot pally's?


Camp Taurajo, just a little south of Barrens chat

Tuesday, August 19, 2008

Mages Stunned Speachless, Film at Eleven

In a surprising statement, Koraa agreed with the Mage battlecry: Warlocks do too much damage.
Warlocks got to crazy land with the % modifiers to their damage output (specifically with Demonic Sacrafice), that's been toned down. Warlocks should never be able to out DPS a Mage with no pet out. Alike a Hunter, their pet should factor into their total damage output. Warlocks that sacrifice pretty much all utility talents should come very close to Mage DPS, but those who invest in group/raid utility should be lower.

I guess that makes Mages the new black.


Camp Taurajo, just a little south of Barrens chat

5 Little Words

And no, I don't mean "My Daddy's Rich. Take me."

Something hunters have been (justifiably) complaining about for ages is how broken growl is. Well, Ghostcrawler agrees.
Growl sucks. We'll fix it.



Camp Taurajo, just a little south of Barrens chat

Friday, August 15, 2008

Raging Man-Bitch

Admittedly, the title of this post has nothing to do with the post itself. A friend just told me the story of how his wife came up with 'raging man-bitch' and it tickled me.


At any rate, I promised some time ago to talk of my humorous escapades in WoW. I've already discussed them from my Pen-and-Paper (PnP) days, but now I'd like to recount more recent foul-ups.

The first thing that comes to mind is when my little group was still fresh in the game. We'd been playing a few weeks and had gotten our merry little band up to the 20's. I was a night elf druid, my wife played a night elf hunter, my brother-in-law a gnome mage, one friend played a human rogue, and the other played a night elf warrior. Boldly we adventured in Red Ridge, slaying and playing.

We took the quest to kill Tharil'zun and commenced the carnage. Hacking and slashing our way into him, we form up in the small area in front of him to formulate our plan. It's decided that our rogue will sneak in behind Tharil'zun's group and will sap him, once that occurs, our warrior will charge in and we'll burn down his helpers before he wakes. Sounds good on paper doesn't it?

Our sneaky rogue makes his way behind the group without any real issues, and just as he's about to sap the orc, he steps in a campfire located just behind him. In those days, whenever a mob saw a rogue in stealth, some exclamation point-like animation would appear over their heads. When our rogue stepped into the fire, every mob standing there got that animation, and they turned around and proceeded to pound the stuffing out of him. Our group was laughing so hard that none of us could move, much less rescue our rogue, who died a gruesome death. My friend that played the warrior still laughs whenever someone walks up to him and goes "poof!"

-----

Another time, with a pick-up group in Dead Mines, as we cleared the dungeon we hit a snag with a new mage. Standing atop the walkway leading down into the foundry area, a mage that was with us decided that the goblins at the bottom were within reach of his fireballs. Without consulting the group, he commenced lobbing fireballs. Our friend the warrior looked over at him and asked, "What do you think you're doing?" very calmly. The mage, unaware that he has just pulled the entire room says that he's just trying to kill a few before we have to go down there. The warrior just sits down and says that we no longer have to worry about going down there anymore, they'll be up here in a second. The wipe was short but painful.


-----

Recently, as we leveled up our new Horde characters on our new server, one of my friends was working on his Blood Elf Paladin. When he hit 60, he wanted to go get his charger. Now, I had never leveled a Horde paladin before, but I remembered what a bitch the quest was on the Alliance side. Not looking forward to this, I and a few other guildies broke into Stratholme to help complete his quest. Quickly we desecrated the little church. Once we completed that the following conversation took place:
Me: OK, what next?"
Paladin: Next?
Me: Yeah, where do we go next? Scholomance?
Paladin: Dude, what are you talking about? We're done.
Me: Bullsh*t. Go get the rest of the quest. There's got to be more.
Warrior: No, man, that's really it.
Warlock: No, dude, we're done.
Me: Are you sh*tting me? The Alliance version was a thousand times harder? That can't be all of the quest. Quit messing with me guys!
All: Seriously, that's it.
I didn't believe them for the rest of the day. I actually looked it up to verify what they were telling me. I still get a little pissed when I think of how easy that quest is compared to the Alliance version (even though I recently benefited myself from the ease of it).


Camp Taurajo, just a little south of Barrens chat

Paladin Snare Confirmed

OK, this made me laugh (SFW).


Camp Taurajo, just a little south of Barrens chat

New Hunter Build in Wrath

Hunters are altering drastically again in Wrath. Less QQ More PewPew has a nice write-up on the changes.

All I can say is that if some of these changes work as advertised, I'm going to be one very happy hunter!


Camp Taurajo, just a little south of Barrens chat

Pre-Wrath Blahs

OK, so you've got 5 level 70's with all the gear you want (right now), your raid group has basically quit raiding because lack of people on-line, you don't want to think about another alt, much less actually level one, and you're bored out of your skull while playing, yet you follow all the new Wrath of the Lich King info like a crack-head looking for a fix. Sounds like you've got the pre-Wrath Blahs to me.

What can one do to alleviate these symptoms? I have a few ideas....
  1. Go to war with the Cenarian Expedition and use misdirection on some nubs in Orgrimmar (only works if you're a hunter).
  2. Create an Alliance/Horde alt and spam their trade channel with "anal [whatever]" messages (admitedly this does get old quickly).
  3. Roll a warrior and see how fast you can level while naked and barehanded.
  4. Roll a new character on an RP server, join an emo guild, and whine about how bored you are.
  5. Log onto the forums and find the oldest thread you can manage. Respond to it in a very serious manner, and watch as others respond before realizing how old the thread you resurrected is.
  6. Take up a new instrument and serenade your guildmates over ventrilo with your amazing new hobby.
There are many ways to avoid boredom and I'd love to hear from others who have other creative methods.


Camp Taurajo, just a little south of Barrens chat

Wednesday, August 13, 2008

He Didn't Believe Me, So Here It Is

I was at lunch with a buddy the other day and was telling him about the engineering mounts being introduced in Wrath. If you've been hiding under a rock, you might not of heard of this yet, but I doubt it. It was pretty big news.

At any rate, here's a link to where I read it: The Roads of Azeroth, Now with biker gangs

Holy Crap! That's Some Stuff

Blizz is not only ramping up big-time for Wrath, but they're actually listening and responding to their players!

I don't know if you've been keeping up with the beta changes, but you should at least drop by the hunter boards there. I've never seen so much blue on one page. It's like Ghostcrawler opened up a vein or something (crabs...blue blood, oh nevermind).

Here's the short version:


Update: Ooops! Koraa has been the one posting all over the hunter boards. My bad.


Camp Taurajo, just a little south of Barrens chat

Monday, August 11, 2008

Top 10 WoW Jokes

10. A Tauren warrior, a Blood Elf priest and a Forsaken warlock are captured by the Alliance during a raid. All are sentenced to the “march of death.” They are taken to Tanaris, striped down to a lion cloth and told that they must make their way across the desert to Gadgetzan. If they die, so be it, if they lived, the ordeal of the trek would be their punishment. As a last request, each is given a choice of one food item to carry.
“I’ll take a watermelon” says the Tauren, “I can drink it’s juices and then eat it to sustain me through the journey.”
“I’ll take a coconut,” scoffs the Blood Elf, “It’s lighter than a watermelon and will sustain me just the same.”
The Forsaken looks for a moment at the other two and then turns to the guards and says: “Can I have just a fork?”

9. How do you make a dead gnome float? Take one dead gnome and two scoops of ice cream...

8. How many Gnomes does it take to paint your wall? It depends on how hard you throw them.

7. An alliance army is marching across the barrens to raid Orgrimmar when a Shaman comes running up and makes a rude gesture at the General. The General points to two of his soldiers and orders them to kill the Shaman. The Shaman runs away round a mountain and the soldiers follow. After a few minutes the Shaman comes back with no sign of the Alliance soldiers. He insults the General who promptly sends ten officers to kill the Shaman. The Shaman runs round the hill and returns again. The General getting very annoyed orders forty men to kill the shaman. They all chase him round the hill and for ten minutes nothing happens. Then one badly wounded soldier comes back limping and says "Sir, it was a trap! There's two of them!"

6. What's the difference between a Gnome and a trampoline? You take your shoes off to jump on a trampoline.

5. An elf, human and dwarf walk into a bar, and all order a beer. Suddenly the elf sees there's a fly in his beer, so he pushes it away in disgust and leaves the bar. Then the human also notices a fly in his beer, so he picks it out and drinks the beer. Then the dwarf sees a fly in his beer. He picks it up, holds it over his glass and yells: 'Spit it all out, ya lil bastard!'

4. How many druids does it take to change a lightbulb? One, but he has to wait 30 mins for the cooldown to end.

3. A father and his son from westfall are visiting Stormwind for their first time. They see the sights, and eventually stumble upon the Deeprun Tram. Puzzled by what this contraption is, they watch as a fat ugly old wench gets on the tram and sits down. The tram whisks her away off down the tunnel. The pair stand talking for a few minutes when the tram arrives back. A beautiful, semi clad Night Elf steps from the tram and walks off into Stormwind. The pair look at each other amazed, before the father says: "Son....fetch your mother!".

2. A dwarf goes into a bar in Stormwind and orders four beers. He starts drinking them, one sip each at a time, and after about a half hour he's finished all four, pays, and leaves.
The next day he returns, doing the same thing. The bartender looks at him funny, but pours the four drinks and serves them. He drinks them the same way, until he finishes all four, pays, and leaves again.
The third day, when the dwarf returns, the barkeep can't take it anymore. "If you drink the beers one at a time, they'll all be cold and won't get flat at the end. Why do you want all four at the same time?"
The dwarf explains: I have a brother in Ironforge, one in Booty Bay, and one who lives on Theramore Isle. We can't get together as much as we want, so at the same time each day we all go to a bar and order a round. We drink 'em all and pretend we're all at a bar together".
The barkeeper nods and serves four beers. Nobody else disturbs the dwarf while he finishes off the four beers.
The next day the dwarf comes into the bar, but only orders three beers. Silence falls. Nobody at the bar can look the poor dwarf in the eye. Finally, the barkeeper walks over to try to console him. "I'm so sorry for your loss. Do you want to talk about it? tell us what happened to your fourth brother".
The dwarf looks confused for a moment, then bursts out laughing.
"It's not what you think!!! I just quit drinking today!"

1. A mighty Orc warrior walks into a tavern to order a drink, and he notices standing on the keys of a nearby piano was a Gnome. A very short Gnome, short for even for one of his kind. And immediately the Gnome starts running up and down the piano keys, dancing, cartwheeling and somersaulting, flawlessly landing on the correct keys time and time again. The music he produced was incredible. This little gnome was just brilliant!
So astonished, the orc walked up to the bartender and asked, "that little gnome is amazing, where did you get him?"
He looked at the Orc and smiled. "Oh I was given this fancy bottle as payment by one of my customers a while back. Upon polishing it, this genie popped out and offered me a single wish. I've had that little guy ever since. Makes me a fortune."
Very curious now the orc asked if he still has this magic bottle, and is excited when the bartender pulls it out from under the table and offers it to him. "Knock yourself out."
Eagerly he accepts the bottle and starts rubbing it, and just as the bartender had claimed, a genie popped out. The magical being stared at the orc and announced, "you have one wish! Make it now!"
Thinking for a few moments, he decided not to be too greedy and just ask for something he had needed for a while. "Okay, Genie. I wish for a nice new axe!"
"Granted!" he said, clapping his hands the vanishing in a puff of smoke. After the smoke cleared the orc found himself holding a nice new pair of slacks.
Angry now, he glared at the bartender. "What's going on?! I didn't ask for nice new slacks, I asked for a nice new axe!"
He smiled back before replying. "You think I asked for a ten inch pianist?"


Camp Taurajo, just a little south of Barrens chat

Tuesday, August 5, 2008

Feral-ly Yours

Druids have had a chip on their shoulders about tanking/dps'ing since I started playing the game in '05. At that time, they couldn't do either. My first character was a druid, and feral sounded cool on paper, so that's what I went with. Oh, my naivete knew no bounds! Let me just put it this way, I couldn't get a group to help me blow my nose.

With 2.0 and BC, feral druids got a massive change and were actually viable tanks and dps. With the right gear, feral tanks are massively tough. Sure, crushing blows still suck, but they've got the hit points to take 'em. And dps of feral kitties is a beautiful thing now. Sure, they're not rogues, but they sure can dish it out.

With the changes being made in the Wrath beta, feral druids have been sweating. Until recently, they've been worried about statements made by Blizzard reps, especially omissions, when they talk about tank classes. Some have made mention of warriors, paladins, and death knights, but failed to mention druids. This made lots of people nervous. Now, Ghostcrawler has been allaying some of those concerns.
The changes made to things like armor were done mostly to solve itemization problems. We didn't make them to nerf Ferals (or anyone). We did them because we started to consider bosses who needed to drop 30 different pieces of armor (or tokens to trade for them or whatever) because classes and even specs were heading off into distinct niches. You'll get something to make up for it. No, you aren't there yet.

We're not entirely happy with the way the Feral ended up in BC. The idea was that you could be a decent tank and a decent melee dps class, so Ferals were something you wanted to bring if you weren't the kind of guild that swapped different people out for every boss. But I don't think "convenience factor" is ultimately a great value to bring to a raid. The problem was we were kind of stuck because if we made Ferals end-game tanks and amazing melee, then the rogues were screwed, because they couldn't go respec to tank or heal.

But now we have a chance to add some new talents, and we'd like for some of them to be the kind that let a druid declare that she is more of a cat or more of a bear. It doesn't have to be shoehorning two whole talent trees into one, but even offering a few choices would go a long way.

I didn't mean to sound condescending. The pot example was to offer that we haven't forgotten about bears. My point was NOT: hey, you lost armor but gee you got health stones, so why all the QQing? It was cool to see those big armor numbers on bears, and we have some plans for how to replace them (and not just with pots).

The DK gets a lot of attention because it has a lot of catching up to do. There were no DKs in UBRS or MC or TK or even Arathi Basin. Nobody knows how their abilities and power system are going to work so we feel like we have to cover a lot of the ground that was explored literally years ago for some of these other classes.

We will be really disappointed if there aren't bears main tanking Naxx and later raids, and cats that if not consistently as high as rouges, are at least a lot closer than they are now. (Source)
Hopefully this will help still the fears of my tanking brothers and sisters. After all, you shouldn't be afraid of anything if you tank with your face.

Update: It looks like feral swiftness will now be allowed indoors!

The new feral form: the Jackalope!



Camp Taurajo, just a little south of Barrens chat